The Kinect was good. It just wasn't good for gaming.
Microsoft discontinued the Kinect today, ending the motion-sensing Xbox peripheral's lifespan after seven long years of gaming mediocrity and wasted potential.
Although the Kinect wasn't exactly a huge success and barely supported any games worth playing for more than a few hours, it managed to leave a lasting mark not just on gaming, but on the technology world at large.
The chronicles
The Kinect was first revealed at E3 2009 when it was still going by its codename Project Natal. It made promises of 1:1 motion controls, face and voice recognition, and a handful of other futuristic functions, touting itself as the next big thing not just in gaming but in entertainment and communication. Read more...
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The Kinect was good. It just wasn't good for gaming.
Reviewed by mimisabreena
on
Thursday, October 26, 2017
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